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3 |
1 | <?php |
2 | /** |
3 | * Jingga |
4 | * |
5 | * PHP Version 8.1 |
6 | * |
7 | * @package phpOMS\Algorithm\Maze |
8 | * @copyright Dennis Eichhorn |
9 | * @license OMS License 2.0 |
10 | * @version 1.0.0 |
11 | * @link https://jingga.app |
12 | */ |
13 | declare(strict_types=1); |
14 | |
15 | namespace phpOMS\Algorithm\Maze; |
16 | |
17 | /** |
18 | * Maze generator |
19 | * |
20 | * @package phpOMS\Algorithm\Maze |
21 | * @license OMS License 2.0 |
22 | * @link https://jingga.app |
23 | * @since 1.0.0 |
24 | */ |
25 | class MazeGenerator |
26 | { |
27 | /** |
28 | * Constructor |
29 | * |
30 | * @since 1.0.0 |
31 | * @codeCoverageIgnore |
32 | */ |
33 | private function __construct() |
34 | { |
35 | } |
36 | |
37 | /** |
38 | * Generate a random maze |
39 | * |
40 | * @param int<0, max> $width Width |
41 | * @param int<0, max> $height Height |
42 | * |
43 | * @return array |
44 | * |
45 | * @since 1.0.0 |
46 | */ |
47 | public static function random(int $width, int $height) : array |
48 | { |
49 | $n = $height * $width - 1; |
50 | $horizontal = \array_fill(0, $height, []); |
51 | $vertical = \array_fill(0, $height, []); |
52 | |
53 | $pos = [\mt_rand(0, $height) - 1, \mt_rand(0, $width) - 1]; |
54 | $path = [$pos]; |
55 | $unvisited = []; |
56 | |
57 | for ($i = 0; $i < $height + 2; ++$i) { |
58 | $unvisited[] = []; |
59 | |
60 | for ($j = 0; $j < $width + 1; ++$j) { |
61 | $unvisited[$i][] = $i > 0 && $i < $height + 1 && $j > 0 && ($i !== $pos[0] + 1 || $j != $pos[1] + 1); |
62 | } |
63 | } |
64 | |
65 | while ($n > 0) { |
66 | $potential = [ |
67 | [$pos[0] + 1, $pos[1]], |
68 | [$pos[0], $pos[1] + 1], |
69 | [$pos[0] - 1, $pos[1]], |
70 | [$pos[0], $pos[1] - 1], |
71 | ]; |
72 | |
73 | $neighbors = []; |
74 | |
75 | for ($i = 0; $i < 4; ++$i) { |
76 | if ($unvisited[$potential[$i][0] + 1][$potential[$i][1] + 1] ?? false) { |
77 | $neighbors[] = $potential[$i]; |
78 | } |
79 | } |
80 | |
81 | if (!empty($neighbors)) { |
82 | --$n; |
83 | |
84 | $next = $neighbors[\mt_rand(0, \count($neighbors) - 1)]; |
85 | $unvisited[$next[0] + 1][$next[1] + 1] = false; |
86 | |
87 | if ($next[0] === $pos[0]) { |
88 | $horizontal[$next[0]][($next[1] + $pos[1] - 1) / 2] = true; |
89 | } else { |
90 | $vertical[($next[0] + $pos[0] - 1) / 2][$next[1]] = true; |
91 | } |
92 | |
93 | $path[] = $next; |
94 | $pos = $next; |
95 | } else { |
96 | $pos = \array_pop($path); |
97 | |
98 | if ($pos === null) { |
99 | break; // @codeCoverageIgnore |
100 | } |
101 | } |
102 | } |
103 | |
104 | $maze = []; |
105 | for ($i = 0; $i < $height * 2 + 1; ++$i) { |
106 | $line = []; |
107 | |
108 | if ($i % 2 === 0) { |
109 | for ($j = 0; $j < $width * 4 + 1; ++$j) { |
110 | if ($j % 4 === 0) { |
111 | $line[$j] = '+'; // 9 |
112 | } else { |
113 | $line[$j] = $i > 0 && ($vertical[$i / 2 - 1][(int) \floor($j / 4)] ?? false) ? ' ' : '-'; // 9 |
114 | } |
115 | } |
116 | } else { |
117 | for ($j = 0; $j < $width * 4 + 1; ++$j) { // 2 |
118 | if ($j % 4 === 0) { |
119 | $line[$j] = $j > 0 && ($horizontal[($i - 1) / 2][$j / 4 - 1] ?? false) ? ' ' : '|'; // 0 | 9 |
120 | } else { |
121 | $line[$j] = ' '; // 0 |
122 | } |
123 | } |
124 | } |
125 | |
126 | if ($i === 0) { |
127 | $line[1] = $line[2] = $line[3] = ' '; // 0 |
128 | } |
129 | |
130 | if ($height * 2 - 1 === $i) { |
131 | $line[4 * $width] = ' '; // 2 - 0 |
132 | } |
133 | |
134 | $maze[] = $line; |
135 | } |
136 | |
137 | return $maze; |
138 | } |
139 | |
140 | /** |
141 | * Render a maze |
142 | * |
143 | * @param array<int, int[]> $maze Maze to render |
144 | * |
145 | * @return string |
146 | * |
147 | * @since 1.0.0 |
148 | */ |
149 | public static function render(array $maze) : string |
150 | { |
151 | $rendered = ''; |
152 | foreach ($maze as $row) { |
153 | foreach ($row as $column) { |
154 | $rendered .= $column; |
155 | } |
156 | |
157 | $rendered .= "\n"; |
158 | } |
159 | |
160 | return $rendered; |
161 | } |
162 | } |